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"It is impossible to understate the difference that makes to Ridge Racer Unbounded. Fortunately, and against all odds, this rescues the game. Then I discovered that the drift button works in a way that a) makes no sense to anyone who has ever played a driving game or driven a car and b) isn't explained anywhere in the game either. It felt like a bunch of mediocre ideas from other racing games stapled to a phoned-in handling model (phoned in by someone who hates people who drive cars). At the start of the week I was absolutely sick of Ridge Racer Unbounded.
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Our Game of the Week isn't a story of a potentially good racing game gone bad, however, but a very good racing game that I almost mistook for a terrible one.
![ridge racer unbounded gamepad ridge racer unbounded gamepad](https://cdn-o.fishpond.com/0187/389/153/822506163/original.jpeg)
Here's a preview of Dan Whitehead's review: "The game itself is riddled with problems and flaws, but in among all the irritations there's a kernel of classic entertainment that makes itself visible enough that the game doesn't feel like a complete waste of time." It's still most of one though. (And if that wasn't enough Silent Hill misery for one week, here's Silent Hill HD Collection cocking it up and getting kicked even harder.)Įlsewhere on the shelves - wait, there are no shelves - there's Naruto Shippeden Something-or-other, a review for which probably won't be forthcoming, while the digital domain welcomes Wrecked: Revenge Revisited, a driving game that we're reviewing on Monday and - spoiler! - we think is a bit rubbish. If that doesn't capture the mood of a nation then I don't know what does. The problem, there, though, lies with the fact that predictability - even when it involves barbed wire and head injuries - inevitably becomes warm and comforting, and warm and comforting things aren't that useful when you're trying to scare peoples' pants off."Īt the end of the rainy day, apparently it's "a stoically acceptable video game". "You know what you're in for in a Silent Hill game by now, and if a developer takes too many risks, the fans get annoyed. a scary mine! Or a horrible old church! "In part, I suspect it's familiarity, too," he continues. The dull thing about Downpour is it's not very scary, which Donlan (we're not being formal - all his friends call him Donlan) puts down to the suspicion the game is laying it on a bit thick, trapping you in. Nevermind.This content is hosted on an external platform, which will only display it if you accept targeting cookies. Maybe they mean in Ridge Racer: Unbounded your car is literally a high-octane wrecking ball! Not sure how that'd work, but if any of you guys want to draw one and post it in the comments you should feel welcome. I've seen both Burnout and FlatOut and other contenders in the actually-quite-crowded genre of racing-games-with-cars-resembling-high-octane-wrecking-balls. In Ridge Racer Unbounded your car is a high-octane wrecking ball." You think you've seen crashes? You've seen nothing. It’s time to break not only the rules, but plenty of cars too.
RIDGE RACER UNBOUNDED GAMEPAD FREE
"Breaking free from all the pussyfooting around tame circuits*, politely bumping into rivals' fenders**, Ridge Racer Unbounded has a new mantra – Drive, Destroy, Dominate – and it's one that's going to shake up the racing genre for good***.
RIDGE RACER UNBOUNDED GAMEPAD SERIES
In the increasingly common practice of Japanese publishers farming their licenses out to Western games developers, Namco Bandai has given Helsinki-based devs Bugbear (makers of the popular racing series FlatOut) the task of constructing Ridge Racer: Unbounded. But not the Ridge Racer you know and potentially love. Via Blues I notice that Japanese driving franchise Ridge Racer ( Riiiiiiiidge Raaaceeeerrrrr) is, for the first time, coming to the PC! Yes.